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Our team was excited to be involved in the creative process from pre-production to the final VFX. We delivered nearly 450 shots, including set extensions, explosions, and military aircraft machines. Working closely with director Serikbol Utebergen and fighter pilot consultants, we helped craft the story and design of the dogfight sequences and created the VFX.

To produce about 120 full CG shots and even more finalized shots, we put in a lot of effort to study the physics of aircraft and the features and tactics of air fights. Finally, all the films were color graded by Studio Cubic's colorist to ensure that they conveyed a unique identity through color.

Time of Heroes


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